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template<class Element2 > |
| Element & | init (Element &x, const Element2 &y) const |
| | Init x from y.
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Element & | init (Element &x, const Element &y) const |
| | Init from a NTL::ZZ_p.
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Element & | init (Element &x, const integer &y) const |
| | I don't know how to init from integer.
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integer & | convert (integer &x, const Element &y) const |
| | Convert y to an Element.
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Element & | assign (Element &x, const Element &y) const |
| | x = y.
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bool | areEqual (const Element &x, const Element &y) const |
| | Test if x == y.
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bool | isZero (const Element &x) const |
| | Test if x == 0.
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bool | isOne (const Element &x) const |
| | Test if x == 1.
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Element & | add (Element &x, const Element &y, const Element &z) const |
| | return x = y + z
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Element & | sub (Element &x, const Element &y, const Element &z) const |
| | return x = y - z
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template<class Int > |
| Element & | mul (Element &x, const Element &y, const Int &z) const |
| | return x = y * z
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| Element & | div (Element &x, const Element &y, const Element &z) const |
| | If exists a, such that a * z =y, return x = one of them. More...
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Element & | inv (Element &x, const Element &y) const |
| | If y is a unit, return x = 1 / y, otherwsie, throw an exception.
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Element & | neg (Element &x, const Element &y) const |
| | return x = -y;
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template<class Int > |
| const Element & | axpy (Element &r, const Element &a, const Int &x, const Element &y) const |
| | return r = a x + y
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Element & | addin (Element &x, const Element &y) const |
| | return x += y;
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Element & | subin (Element &x, const Element &y) const |
| | return x -= y;
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template<class Int > |
| Element & | mulin (Element &x, const Int &y) const |
| | return x *= y;
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const Element & | divin (Element &x, const Element &y) const |
| | If y divides x, return x /= y, otherwise throw an exception.
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Element & | invin (Element &x) const |
| | If x is a unit, x = 1 / x, otherwise, throw an exception.
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Element & | negin (Element &x) const |
| | return x = -x;
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template<class Int > |
| Element & | axpyin (Element &r, const Element &a, const Int &x) const |
| | return r += a x
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std::ostream & | write (std::ostream &out, const Element &y) const |
| | out << y;
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| bool | isUnit (const Element &x) const |
| | some PIR function More...
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| Element & | init (Element &x, const NTL::ZZ &y) const |
| | Specialization for NTL::ZZ. More...
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| NTL::ZZ & | convert (NTL::ZZ &x, const Element &y) const |
| | Specialization for NTL::ZZ. More...
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static Element & | gcd (Element &g, const Element &a, const Element &b) |
| | return g = gcd (a, b)
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static Element & | gcdin (Element &g, const Element &b) |
| | return g = gcd (g, b)
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| static Element & | xgcd (Element &g, Element &s, Element &t, const Element &a, const Element &b) |
| | g = gcd(a, b) = a*s + b*t. More...
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| static Element & | dxgcd (Element &g, Element &s, Element &t, Element &a1, Element &b1, const Element &a, const Element &b) |
| | g = gcd(a, b) = a*s + b*t. More...
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static bool | isDivisor (const Element &a, const Element &b) |
| | Test if a | b.
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static Element & | normal (Element &a, const Element &b) |
| | a = normalization of b.
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extend Wrapper of ZZ_p from NTL.
Add PIR functions
- Examples:
- examples/smith.C.